![]() The biggest concern that has been noted is the fear that the game will be a generic freemuim titles that will lack anything that is devoid of the depth that has made Diablo an icon. Most notably: Jim Sterling, Jeremy Hambly of TheQuartering, YongYea, and ReviewTechUSA all expressed a series of similar concerns they had regarding Diablo: Immortal. Being a mobile game, fans worry that what has made the game great will be lost or that the micro-transaction system will be either imbalanced or predatory.Īlmost every major commentator has had a video up by the weekend trying to explain the backlash along with their concerns about a mobile version of Diablo. Fans have been quick to voice their dislike or concern about the game while several industry insiders who are supportive of the game have been quick to attack critics as “entitled”.įor the most part, fans are more concerned about the future of the series than upset. The announcement has once again demonstrated the sharp divide between the fans of major franchises and the industry. The announcement of a mobile version of the iconic RPG / dungeon crawler has fans either concern over the future of the series or frustrated of the possibility the game might be a poorly made freemuim title. It adds nothing to the argument you’re making and creates an unnecessary atmosphere of fear.īlizzard Entertainment announcement of Diablo: Immortal during BlizzCon has been one of the most talked about topics in the gaming community (and not in a good way). That being said, under no circumstance is it acceptable to threaten anyone with harm for having a different opinion. Disclaimer: This topic has been very divisive and its understandably that people are gonna get very emotional. ![]()
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